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The Walter blog

Building cloud gaming the way it should work.

4 min readDirk Maessenthe lab

You just haven't found your game yet

My mom did not like games. Then she played Elden Ring. What we learned from your sessions this month, why the list is still three games long, and what is coming next.

4 min readthe landscape

David vs Goliath: the 5 pillars that will decide the cloud gaming wars

Microsoft and NVIDIA own the data centers. That is not the same as winning. Five pillars decide who does.

2 min readthe landscape

Steam Summer Sale is here. But do you even need to own the games?

The Steam Summer Sale runs until July 9. Before you fill your cart, one question worth pausing on.

3 min readthe landscape

The state of cloud gaming in 2026

The big services got pricier and more limited this year. Here is what actually changed, service by service, and what it tells you.

2 min readthe landscape

Why GeForce NOW put a 100 hour cap on your gaming

A time limit on cloud gaming is not a random choice. It comes straight from how the network is built.

2 min readthe lab

Tested before it goes live

A big catalogue is easy. We do it the other way around: every game gets played on real devices before it reaches the site.

2 min readunder the hood

How playing on Walter works

Pick a game, drop your email, and press play. Here is what happens between the click and the game.

2 min readunder the hood

Built for smooth play

Low latency is the whole game. Here is how Walter keeps the stream fast, steady and responsive.

1 min readunder the hood

Play the best games on anything

Great games should not need an expensive rig. Walter runs them and streams them to whatever screen you already have.